Project v1
This commit is contained in:
136
.vscode/Pico-W-Stub/stdlib/_codecs.pyi
vendored
Normal file
136
.vscode/Pico-W-Stub/stdlib/_codecs.pyi
vendored
Normal file
@@ -0,0 +1,136 @@
|
||||
import codecs
|
||||
import sys
|
||||
from _typeshed import ReadableBuffer
|
||||
from collections.abc import Callable
|
||||
from typing import overload
|
||||
from typing_extensions import Literal, TypeAlias
|
||||
|
||||
# This type is not exposed; it is defined in unicodeobject.c
|
||||
class _EncodingMap:
|
||||
def size(self) -> int: ...
|
||||
|
||||
_CharMap: TypeAlias = dict[int, int] | _EncodingMap
|
||||
_Handler: TypeAlias = Callable[[UnicodeError], tuple[str | bytes, int]]
|
||||
_SearchFunction: TypeAlias = Callable[[str], codecs.CodecInfo | None]
|
||||
|
||||
def register(__search_function: _SearchFunction) -> None: ...
|
||||
|
||||
if sys.version_info >= (3, 10):
|
||||
def unregister(__search_function: _SearchFunction) -> None: ...
|
||||
|
||||
def register_error(__errors: str, __handler: _Handler) -> None: ...
|
||||
def lookup_error(__name: str) -> _Handler: ...
|
||||
|
||||
# The type ignore on `encode` and `decode` is to avoid issues with overlapping overloads, for more details, see #300
|
||||
# https://docs.python.org/3/library/codecs.html#binary-transforms
|
||||
_BytesToBytesEncoding: TypeAlias = Literal[
|
||||
"base64",
|
||||
"base_64",
|
||||
"base64_codec",
|
||||
"bz2",
|
||||
"bz2_codec",
|
||||
"hex",
|
||||
"hex_codec",
|
||||
"quopri",
|
||||
"quotedprintable",
|
||||
"quoted_printable",
|
||||
"quopri_codec",
|
||||
"uu",
|
||||
"uu_codec",
|
||||
"zip",
|
||||
"zlib",
|
||||
"zlib_codec",
|
||||
]
|
||||
# https://docs.python.org/3/library/codecs.html#text-transforms
|
||||
_StrToStrEncoding: TypeAlias = Literal["rot13", "rot_13"]
|
||||
|
||||
@overload
|
||||
def encode(obj: ReadableBuffer, encoding: _BytesToBytesEncoding, errors: str = ...) -> bytes: ...
|
||||
@overload
|
||||
def encode(obj: str, encoding: _StrToStrEncoding, errors: str = ...) -> str: ... # type: ignore[misc]
|
||||
@overload
|
||||
def encode(obj: str, encoding: str = ..., errors: str = ...) -> bytes: ...
|
||||
@overload
|
||||
def decode(obj: ReadableBuffer, encoding: _BytesToBytesEncoding, errors: str = ...) -> bytes: ... # type: ignore[misc]
|
||||
@overload
|
||||
def decode(obj: str, encoding: _StrToStrEncoding, errors: str = ...) -> str: ...
|
||||
|
||||
# these are documented as text encodings but in practice they also accept str as input
|
||||
@overload
|
||||
def decode(
|
||||
obj: str, encoding: Literal["unicode_escape", "unicode-escape", "raw_unicode_escape", "raw-unicode-escape"], errors: str = ...
|
||||
) -> str: ...
|
||||
|
||||
# hex is officially documented as a bytes to bytes encoding, but it appears to also work with str
|
||||
@overload
|
||||
def decode(obj: str, encoding: Literal["hex", "hex_codec"], errors: str = ...) -> bytes: ...
|
||||
@overload
|
||||
def decode(obj: ReadableBuffer, encoding: str = ..., errors: str = ...) -> str: ...
|
||||
def lookup(__encoding: str) -> codecs.CodecInfo: ...
|
||||
def charmap_build(__map: str) -> _CharMap: ...
|
||||
def ascii_decode(__data: ReadableBuffer, __errors: str | None = ...) -> tuple[str, int]: ...
|
||||
def ascii_encode(__str: str, __errors: str | None = ...) -> tuple[bytes, int]: ...
|
||||
def charmap_decode(__data: ReadableBuffer, __errors: str | None = ..., __mapping: _CharMap | None = ...) -> tuple[str, int]: ...
|
||||
def charmap_encode(__str: str, __errors: str | None = ..., __mapping: _CharMap | None = ...) -> tuple[bytes, int]: ...
|
||||
def escape_decode(__data: str | ReadableBuffer, __errors: str | None = ...) -> tuple[str, int]: ...
|
||||
def escape_encode(__data: bytes, __errors: str | None = ...) -> tuple[bytes, int]: ...
|
||||
def latin_1_decode(__data: ReadableBuffer, __errors: str | None = ...) -> tuple[str, int]: ...
|
||||
def latin_1_encode(__str: str, __errors: str | None = ...) -> tuple[bytes, int]: ...
|
||||
|
||||
if sys.version_info >= (3, 9):
|
||||
def raw_unicode_escape_decode(
|
||||
__data: str | ReadableBuffer, __errors: str | None = ..., __final: bool = ...
|
||||
) -> tuple[str, int]: ...
|
||||
|
||||
else:
|
||||
def raw_unicode_escape_decode(__data: str | ReadableBuffer, __errors: str | None = ...) -> tuple[str, int]: ...
|
||||
|
||||
def raw_unicode_escape_encode(__str: str, __errors: str | None = ...) -> tuple[bytes, int]: ...
|
||||
def readbuffer_encode(__data: str | ReadableBuffer, __errors: str | None = ...) -> tuple[bytes, int]: ...
|
||||
|
||||
if sys.version_info >= (3, 9):
|
||||
def unicode_escape_decode(
|
||||
__data: str | ReadableBuffer, __errors: str | None = ..., __final: bool = ...
|
||||
) -> tuple[str, int]: ...
|
||||
|
||||
else:
|
||||
def unicode_escape_decode(__data: str | ReadableBuffer, __errors: str | None = ...) -> tuple[str, int]: ...
|
||||
|
||||
def unicode_escape_encode(__str: str, __errors: str | None = ...) -> tuple[bytes, int]: ...
|
||||
|
||||
if sys.version_info < (3, 8):
|
||||
def unicode_internal_decode(__obj: str | ReadableBuffer, __errors: str | None = ...) -> tuple[str, int]: ...
|
||||
def unicode_internal_encode(__obj: str | ReadableBuffer, __errors: str | None = ...) -> tuple[bytes, int]: ...
|
||||
|
||||
def utf_16_be_decode(__data: ReadableBuffer, __errors: str | None = ..., __final: int = ...) -> tuple[str, int]: ...
|
||||
def utf_16_be_encode(__str: str, __errors: str | None = ...) -> tuple[bytes, int]: ...
|
||||
def utf_16_decode(__data: ReadableBuffer, __errors: str | None = ..., __final: int = ...) -> tuple[str, int]: ...
|
||||
def utf_16_encode(__str: str, __errors: str | None = ..., __byteorder: int = ...) -> tuple[bytes, int]: ...
|
||||
def utf_16_ex_decode(
|
||||
__data: ReadableBuffer, __errors: str | None = ..., __byteorder: int = ..., __final: int = ...
|
||||
) -> tuple[str, int, int]: ...
|
||||
def utf_16_le_decode(__data: ReadableBuffer, __errors: str | None = ..., __final: int = ...) -> tuple[str, int]: ...
|
||||
def utf_16_le_encode(__str: str, __errors: str | None = ...) -> tuple[bytes, int]: ...
|
||||
def utf_32_be_decode(__data: ReadableBuffer, __errors: str | None = ..., __final: int = ...) -> tuple[str, int]: ...
|
||||
def utf_32_be_encode(__str: str, __errors: str | None = ...) -> tuple[bytes, int]: ...
|
||||
def utf_32_decode(__data: ReadableBuffer, __errors: str | None = ..., __final: int = ...) -> tuple[str, int]: ...
|
||||
def utf_32_encode(__str: str, __errors: str | None = ..., __byteorder: int = ...) -> tuple[bytes, int]: ...
|
||||
def utf_32_ex_decode(
|
||||
__data: ReadableBuffer, __errors: str | None = ..., __byteorder: int = ..., __final: int = ...
|
||||
) -> tuple[str, int, int]: ...
|
||||
def utf_32_le_decode(__data: ReadableBuffer, __errors: str | None = ..., __final: int = ...) -> tuple[str, int]: ...
|
||||
def utf_32_le_encode(__str: str, __errors: str | None = ...) -> tuple[bytes, int]: ...
|
||||
def utf_7_decode(__data: ReadableBuffer, __errors: str | None = ..., __final: int = ...) -> tuple[str, int]: ...
|
||||
def utf_7_encode(__str: str, __errors: str | None = ...) -> tuple[bytes, int]: ...
|
||||
def utf_8_decode(__data: ReadableBuffer, __errors: str | None = ..., __final: int = ...) -> tuple[str, int]: ...
|
||||
def utf_8_encode(__str: str, __errors: str | None = ...) -> tuple[bytes, int]: ...
|
||||
|
||||
if sys.platform == "win32":
|
||||
def mbcs_decode(__data: ReadableBuffer, __errors: str | None = ..., __final: int = ...) -> tuple[str, int]: ...
|
||||
def mbcs_encode(__str: str, __errors: str | None = ...) -> tuple[bytes, int]: ...
|
||||
def code_page_decode(
|
||||
__codepage: int, __data: ReadableBuffer, __errors: str | None = ..., __final: int = ...
|
||||
) -> tuple[str, int]: ...
|
||||
def code_page_encode(__code_page: int, __str: str, __errors: str | None = ...) -> tuple[bytes, int]: ...
|
||||
def oem_decode(__data: ReadableBuffer, __errors: str | None = ..., __final: int = ...) -> tuple[str, int]: ...
|
||||
def oem_encode(__str: str, __errors: str | None = ...) -> tuple[bytes, int]: ...
|
||||
Reference in New Issue
Block a user