feat(console): lazy load items

This commit is contained in:
2025-04-24 17:51:33 +02:00
parent 693167bd1d
commit c23ee52f05
3 changed files with 121 additions and 41 deletions

View File

@@ -6,10 +6,12 @@ const models = @import("../models.zig");
const Container = models.Container;
const Item = models.Item;
const locked = @import("../sync.zig").locked;
pub const Tab = struct {
allocator: std.mem.Allocator,
currentLocation: ?*Container,
currentItems: ?std.ArrayList(*Item),
currentItems: locked(?std.ArrayList(*Item)),
currentItemsChanged: bool = false,
threadPool: *std.Thread.Pool,
_private: Private,
@@ -25,7 +27,7 @@ pub const Tab = struct {
) void {
self.* = Tab{
.allocator = allocator,
.currentItems = null,
.currentItems = .{ .data = null },
.currentLocation = null,
.threadPool = threadPool,
._private = .{
@@ -52,15 +54,20 @@ pub const Tab = struct {
if (self._private.currentItemsAllocator) |arena| {
arena.deinit();
}
if (self.currentItems) |items| {
items.deinit();
{
self.currentItems.mutex.lock();
defer self.currentItems.mutex.unlock();
if (self.currentItems.data) |items| {
items.deinit();
}
}
self._private.currentItemsAllocator = std.heap.ArenaAllocator.init(self.allocator);
const arenaAllocator = &self._private.currentItemsAllocator.?;
const arena = arenaAllocator.allocator();
var threadSafeAllocator = std.heap.ThreadSafeAllocator{.child_allocator = arena};
var threadSafeAllocator = std.heap.ThreadSafeAllocator{ .child_allocator = arena };
const allocator = threadSafeAllocator.allocator();
errdefer {
@@ -68,10 +75,15 @@ pub const Tab = struct {
self._private.currentItemsAllocator = null;
}
self.currentItems = std.ArrayList(*Item).init(allocator);
errdefer {
self.currentItems.?.deinit();
self.currentItems = null;
{
self.currentItems.mutex.lock();
defer self.currentItems.mutex.unlock();
self.currentItems.data = std.ArrayList(*Item).init(allocator);
errdefer {
self.currentItems.data.?.deinit();
self.currentItems.data = null;
}
}
while (location.childrenLoading) {
@@ -80,7 +92,11 @@ pub const Tab = struct {
for (location.children.items) |item| {
const resolvedItem = try location.item.provider.getItemByFullName(item, &.{ .skipChildInit = false }, allocator);
try self.currentItems.?.append(resolvedItem);
self.currentItems.mutex.lock();
defer self.currentItems.mutex.unlock();
try self.currentItems.data.?.append(resolvedItem);
self.currentItemsChanged = true;
}
}