feat(windows): fix windows bugs

This commit is contained in:
Ádám Kovács
2025-05-14 05:17:36 +02:00
parent adb735811c
commit 8b9e51cf30
6 changed files with 69 additions and 32 deletions

View File

@@ -4,6 +4,16 @@ pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
const sandbox_mod = b.createModule(.{
.root_source_file = b.path("src/main.zig"),
.target = target,
.optimize = optimize,
});
const sandbox_exe = b.addExecutable(.{
.name = "sandbox_ftime",
.root_module = sandbox_mod,
});
const console_exe_mod = b.createModule(.{
.root_source_file = b.path("src/console_main.zig"),
.target = target,
@@ -41,6 +51,9 @@ pub fn build(b: *std.Build) void {
gui_exe.root_module.addImport("dvui", dvui.module("dvui_raylib"));
b.installArtifact(gui_exe);
const run_sandbox_cmd = b.addRunArtifact(sandbox_exe);
run_sandbox_cmd.step.dependOn(b.getInstallStep());
const run_console_cmd = b.addRunArtifact(console_exe);
run_console_cmd.step.dependOn(b.getInstallStep());
@@ -52,6 +65,9 @@ pub fn build(b: *std.Build) void {
run_gui_cmd.addArgs(args);
}
const run_sandbox_step = b.step("run:s", "Run the sandbox");
run_sandbox_step.dependOn(&run_sandbox_cmd.step);
const run_console_step = b.step("run:console", "Run the console app");
run_console_step.dependOn(&run_console_cmd.step);

View File

@@ -19,8 +19,8 @@ fn loadChildren(container: *Container) void {
}
var dir = std.fs.cwd().openDir(container.item.nativePath.path, .{ .iterate = true }) catch {
const errorContent = std.fmt.allocPrint(container.item.allocator, "Could not open directory '{s}'.", .{container.item.nativePath.path}) catch return;
container.item.errors.append(.{ .content = errorContent }) catch return;
// const errorContent = std.fmt.allocPrint(container.item.allocator, "Could not open directory '{s}'.", .{container.item.nativePath.path}) catch return;
// container.item.errors.append(.{ .content = errorContent }) catch return;
return;
};
defer dir.close();
@@ -56,9 +56,27 @@ pub const LocalContentProvider = struct {
initContext: *const InitContext,
allocator: std.mem.Allocator,
) GetItemsError!*Item {
const stat = std.fs.cwd().statFile(fullName.path) catch return GetItemsError.NotExists;
const path = try std.mem.replaceOwned(u8, allocator, fullName.path, "/", "\\");
defer allocator.free(path);
return switch (stat.kind) {
const kind: union(enum) { directory, file } = blk: {
// FIXME: properly handle different errors
var dir = std.fs.cwd().openDir(path, .{});
if (dir) |*d| {
d.close();
break :blk .directory;
} else |_| {}
var file = std.fs.cwd().openFile(path, .{});
if (file) |*f| {
f.close();
break :blk .file;
} else |_| {}
return GetItemsError.NotExists;
};
return switch (kind) {
.directory => blk: {
const container = try allocator.create(Container);
container.* = Container{
@@ -106,9 +124,6 @@ pub const LocalContentProvider = struct {
break :blk &element.item;
},
else => @panic(
"Unsupported file type\n",
),
};
}

View File

@@ -10,6 +10,7 @@ pub const VTable = struct {
pub const GetItemsError = error{
OutOfMemory,
NotExists,
NotSupported,
};
pub const Provider = struct {

View File

@@ -17,7 +17,7 @@ pub const Tab = struct {
_private: Private,
const Private = struct {
currentItemsAllocator: ?std.heap.ArenaAllocator,
currentItemsAllocator: std.heap.ArenaAllocator,
};
pub fn init(
@@ -31,7 +31,7 @@ pub const Tab = struct {
.currentLocation = null,
.threadPool = threadPool,
._private = .{
.currentItemsAllocator = null,
.currentItemsAllocator = std.heap.ArenaAllocator.init(allocator),
},
};
}
@@ -51,9 +51,7 @@ pub const Tab = struct {
loadItems(self, location) catch return;
}
fn loadItems(self: *Tab, location: *Container) !void {
if (self._private.currentItemsAllocator) |arena| {
arena.deinit();
}
_ = self._private.currentItemsAllocator.reset(.retain_capacity);
{
self.currentItems.mutex.lock();
@@ -63,16 +61,14 @@ pub const Tab = struct {
}
}
self._private.currentItemsAllocator = std.heap.ArenaAllocator.init(self.allocator);
const arenaAllocator = &self._private.currentItemsAllocator.?;
const arenaAllocator = &self._private.currentItemsAllocator;
const arena = arenaAllocator.allocator();
var threadSafeAllocator = std.heap.ThreadSafeAllocator{ .child_allocator = arena };
const allocator = threadSafeAllocator.allocator();
errdefer {
arenaAllocator.deinit();
self._private.currentItemsAllocator = null;
_ = self._private.currentItemsAllocator.reset(.free_all);
}
{
@@ -80,18 +76,23 @@ pub const Tab = struct {
defer self.currentItems.mutex.unlock();
self.currentItems.data = std.ArrayList(*Item).init(allocator);
}
errdefer {
self.currentItems.data.?.deinit();
self.currentItems.data = null;
}
}
//TODO: add async
while (location.childrenLoading) {
std.Thread.sleep(1 * std.time.ns_per_ms);
}
for (location.children.items) |item| {
const resolvedItem = try location.item.provider.getItemByFullName(item, &.{ .skipChildInit = false }, allocator);
const resolvedItem = location.item.provider.getItemByFullName(item, &.{ .skipChildInit = true }, allocator) catch |e| {
//TODO: save error to container errors
std.debug.print("error {} {s}\r\n", .{e, item.path});
continue;
};
self.currentItems.mutex.lock();
defer self.currentItems.mutex.unlock();
@@ -105,8 +106,6 @@ pub const Tab = struct {
if (self.currentLocation) |c| {
c.item.deinit();
}
if (self._private.currentItemsAllocator) |arena| {
arena.deinit();
}
self._private.currentItemsAllocator.deinit();
}
};

View File

@@ -72,13 +72,14 @@ pub fn main() !void {
.tab = tab1,
},
};
defer model.core_model.deinit();
try pool.spawn(core.data_loop, .{&model.core_model});
// init Raylib backend (creates OS window)
// initWindow() means the backend calls CloseWindow for you in deinit()
var backend = try RaylibBackend.initWindow(.{
.gpa = gpa,
.gpa = allocator,
.size = .{ .w = 800.0, .h = 600.0 },
.vsync = vsync,
.title = "DVUI Raylib Standalone Example",
@@ -88,7 +89,7 @@ pub fn main() !void {
backend.log_events = true;
// init dvui Window (maps onto a single OS window)
var win = try dvui.Window.init(@src(), gpa, backend.backend(), .{});
var win = try dvui.Window.init(@src(), allocator, backend.backend(), .{});
defer win.deinit();
main_loop: while (true) {

View File

@@ -20,21 +20,26 @@ pub fn main() !void {
var localContentProvider = local_provider.LocalContentProvider{ .threadPool = &pool };
const fullName: models.FullName = .{ .path = "/home/adam/1.txt" };
var item = try localContentProvider.getItemByFullName(fullName, allocator, allocator);
var item = try localContentProvider.getItemByFullName(fullName, &.{}, allocator);
defer item.deinit();
const homeFullName: models.FullName = .{ .path = "/home/adam/" };
var homeItem = try localContentProvider.getItemByFullName(homeFullName, allocator, allocator);
defer homeItem.deinit();
const homeFullName: models.FullName = .{ .path = "C:\\Users\\adakovacs" };
const homeItem = try localContentProvider.getItemByFullName(homeFullName, &.{}, allocator);
// defer homeItem.deinit();
const c = switch (homeItem.item) {
.container => |c| c,
.element => unreachable,
};
var tab1 = Tab.create(&pool, allocator);
var tab1 = try allocator.create(Tab);
defer allocator.destroy(tab1);
tab1.init(&pool, allocator);
defer tab1.deinit();
tab1.setCurrentLocation(c);
std.Thread.sleep(1 * std.time.ns_per_s);
std.Thread.sleep(5 * std.time.ns_per_s);
}
const std = @import("std");