feat: things
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@@ -36,6 +36,8 @@ pub fn preCurrentItemsUnload(ctx: *anyopaque, tab: *Tab) void {
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}
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pub fn deinit(self: *@This()) void {
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self.appState.tabPreCurrentItemsUnload.detach(&self._private.preCurrentItemsUnload);
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self.appState.deinit();
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self.current_items_allocator.deinit();
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}
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@@ -10,22 +10,22 @@ pub fn data_loop(vm: *Model) void {
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}
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vm.usage_number.data -= 1;
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}
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fn inner_loop(vm: *Model) !void {
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const tab = vm.appState.currentTab;
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if (tab.currentItemsChanged) {
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std.Thread.sleep(10 * std.time.ns_per_ms);
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fn inner_loop(appCommonModel: *Model) !void {
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const tab = appCommonModel.appState.currentTab;
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tab.currentItems.mutex.lock();
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defer tab.currentItems.mutex.unlock();
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if (tab.currentItems.data) |tab_current_items| {
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if (tab.currentItemsChanged) {
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std.Thread.sleep(10 * std.time.ns_per_ms);
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if (tab.currentItems.data) |*tab_current_items| {
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{
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vm.current_items.mutex.lock();
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defer vm.current_items.mutex.unlock();
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vm.current_items.data = null;
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appCommonModel.current_items.mutex.lock();
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defer appCommonModel.current_items.mutex.unlock();
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appCommonModel.current_items.data = null;
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}
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_ = vm.current_items_allocator.reset(.retain_capacity);
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const allocator = vm.current_items_allocator.allocator();
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_ = appCommonModel.current_items_allocator.reset(.retain_capacity);
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const allocator = appCommonModel.current_items_allocator.allocator();
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const items = try allocator.alloc(*models.Item, tab_current_items.items.len);
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for (tab_current_items.items, 0..) |item, i| {
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@@ -40,9 +40,9 @@ fn inner_loop(vm: *Model) !void {
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}
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}.sort);
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vm.current_items.mutex.lock();
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defer vm.current_items.mutex.unlock();
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vm.current_items.data = items;
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appCommonModel.current_items.mutex.lock();
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defer appCommonModel.current_items.mutex.unlock();
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appCommonModel.current_items.data = items;
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tab.currentItemsChanged = false;
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}
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}
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@@ -1,9 +1,10 @@
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pub fn handle_key(key: vaxis.Key, appState: *AppState) !void {
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pub fn handle_key(key: vaxis.Key, appState: *AppState, arena: std.mem.Allocator) !void {
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if (key.matches(vaxis.Key.left, .{})) {
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try handle_action(Action.GoUp, appState);
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try handle_action(Action.GoUp, appState, arena);
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}
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}
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const std = @import("std");
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const vaxis = @import("vaxis");
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const handle_action = @import("../core/action/action_handler.zig").handle;
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const Action = @import("../core/action/action.zig").Action;
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@@ -3,7 +3,7 @@ const Model = struct {
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crash: bool = false,
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allocator: std.mem.Allocator,
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current_items_view: *vxfw.ListView,
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core_model: CoreModel,
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app_common_model: AppCommonModel,
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root_provider: *RootProvider,
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/// Helper function to return a vxfw.Widget struct
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@@ -35,7 +35,9 @@ const Model = struct {
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// return ctx.requestFocus(vm.current_items_view.widget());
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// }
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handle_key(key, &vm.core_model.appState) catch {};
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var arena = std.heap.ArenaAllocator.init(vm.allocator);
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defer arena.deinit();
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handle_key(key, &vm.app_common_model.appState, arena.allocator()) catch {};
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},
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.focus_in => return ctx.requestFocus(vm.current_items_view.widget()),
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else => {},
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@@ -88,7 +90,7 @@ const Model = struct {
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};
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try rootWidgets.append(list_surface);
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const current_location_text = if (vm.core_model.appState.currentTab.currentLocation) |loc| loc.item.fullName.path else "";
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const current_location_text = if (vm.app_common_model.appState.currentTab.currentLocation) |loc| loc.item.fullName.path else "";
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const current_location_text_element = try ctx.arena.create(vxfw.Text);
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current_location_text_element.* = vxfw.Text{
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.text = current_location_text,
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@@ -117,9 +119,9 @@ const Model = struct {
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fn createCurrentItems(ctx: vxfw.DrawContext, vm: *Model) !void {
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if (vm.crash) @panic("asd123");
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vm.core_model.current_items.mutex.lock();
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defer vm.core_model.current_items.mutex.unlock();
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const text_items = if (vm.core_model.current_items.data) |items| blk: {
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vm.app_common_model.current_items.mutex.lock();
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defer vm.app_common_model.current_items.mutex.unlock();
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const text_items = if (vm.app_common_model.current_items.data) |items| blk: {
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const children = try ctx.arena.alloc(*vxfw.Text, items.len);
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for (0.., items[0..children.len]) |i, child| {
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const is_active = i == vm.current_items_view.cursor;
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@@ -264,20 +266,20 @@ pub fn main() !void {
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const model = try allocator.create(Model);
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defer allocator.destroy(model);
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var core_model: CoreModel = undefined;
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try CoreModel.init(&core_model, std.heap.ArenaAllocator.init(allocator), appState);
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var app_common_model: AppCommonModel = undefined;
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try AppCommonModel.init(&app_common_model, std.heap.ArenaAllocator.init(allocator), appState);
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defer app_common_model.deinit();
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model.* = .{
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.allocator = allocator,
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.core_model = core_model,
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.app_common_model = app_common_model,
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.current_items_view = &list,
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.root_provider = &rootProvider,
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};
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defer model.core_model.deinit();
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model.core_model.usage_number.data += 1;
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model.app_common_model.usage_number.data += 1;
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try pool.spawn(core.data_loop, .{&model.core_model});
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try pool.spawn(core.data_loop, .{&model.app_common_model});
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var app = try vxfw.App.init(allocator);
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defer app.deinit();
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@@ -285,10 +287,10 @@ pub fn main() !void {
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try app.run(model.widget(), .{});
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// std.Thread.sleep(10 * std.time.ns_per_s);
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model.core_model.usage_number.data -= 1;
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model.core_model.running = false;
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model.app_common_model.usage_number.data -= 1;
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model.app_common_model.running = false;
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while (model.core_model.usage_number.data > 0) {
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while (model.app_common_model.usage_number.data > 0) {
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std.Thread.sleep(10 * std.time.ns_per_ms);
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}
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}
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@@ -303,7 +305,7 @@ const RootProvider = @import("../core/provider/root.zig").RootProvider;
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const local_provider = @import("../core/provider/local.zig");
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const Tab = @import("../core/tab/tab.zig").Tab;
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const locked = @import("../core/sync.zig").locked;
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const CoreModel = @import("../app_common/Model.zig");
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const AppCommonModel = @import("../app_common/Model.zig");
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const core = @import("../app_common/root.zig");
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const AppState = @import("../core/app_state.zig").AppState;
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const handle_key = @import("./action_map.zig").handle_key;
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@@ -1,10 +1,11 @@
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pub fn handle(action: Action, appState: *AppState) !void {
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pub fn handle(action: Action, appState: *AppState, arena: std.mem.Allocator) !void {
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switch (action) {
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.GoUp => {
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if (appState.currentTab.currentLocation) |currentLocation| {
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const parent = currentLocation.item.parent;
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if (parent) |p| {
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try appState.currentTab.setCurrentLocation(.{ .path = p.path.path });
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const path = try arena.dupe(u8, p.path.path);
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try appState.currentTab.setCurrentLocation(.{ .path = path });
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} else return error.NoParent;
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} else return error.NoCurrentLocation;
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},
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@@ -12,6 +13,7 @@ pub fn handle(action: Action, appState: *AppState) !void {
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}
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}
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const std = @import("std");
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const Action = @import("action.zig").Action;
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const AppState = @import("../app_state.zig").AppState;
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const RootProvider = @import("../provider/root.zig").RootProvider;
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@@ -35,7 +35,11 @@ pub const AppState = struct {
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}
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pub fn deinit(self: *AppState) void {
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self.tabPreCurrentItemsUnload.deinit();
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self.currentTabChanged.deinit();
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for (self.tabs.items) |*tab| {
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tab.deinit();
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}
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self.tabs.deinit();
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}
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@@ -18,6 +18,11 @@ pub const Item = struct {
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self.allocator.free(self.displayName);
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self.allocator.free(self.fullName.path);
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self.allocator.free(self.nativePath.path);
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if (self.parent) |p| {
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self.allocator.free(p.path.path);
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}
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for (self.errors.items) |e| {
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self.allocator.free(e.content);
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}
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@@ -54,6 +59,7 @@ pub const Container = struct {
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self.item.allocator.free(itemFullName.path);
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}
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self.children.deinit();
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self.item.allocator.destroy(self);
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}
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};
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@@ -18,7 +18,7 @@ pub fn Observable(T: type) type {
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}
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pub fn detach(self: *Self, obs: *const Observer(T)) void {
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if (std.mem.indexOfScalar(*const Observer, self.observers.items, obs)) |index| {
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if (std.mem.indexOfScalar(*const Observer(T), self.observers.items, obs)) |index| {
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_ = self.observers.swapRemove(index);
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}
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}
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@@ -36,7 +36,6 @@ pub const Tab = struct {
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pub fn setCurrentLocation(self: *Tab, newLocationFullName: models.FullName) !void {
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if (self.currentLocation) |c| {
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c.item.deinit();
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self.allocator.destroy(c);
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}
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errdefer {
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@@ -45,6 +44,9 @@ pub const Tab = struct {
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}
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const newLocation = try self.rootProvider.getItemByFullName(newLocationFullName, &.{}, self.allocator);
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errdefer {
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newLocation.deinit();
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}
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const newLocationContainer = switch (newLocation.item) {
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.container => |c| c,
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@@ -53,6 +55,7 @@ pub const Tab = struct {
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self.currentLocation = newLocationContainer;
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self.currentLocationChanged.notify(newLocationContainer);
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std.debug.print("\nASD1\n", .{});
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//TODO: Proper error handling
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std.Thread.Pool.spawn(self.threadPool, loadItemsWrapper, .{ self, newLocationContainer }) catch unreachable;
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@@ -68,17 +71,12 @@ pub const Tab = struct {
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self.preCurrentItemsUnload.notify(self);
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if (self.currentItems.data) |items| {
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items.deinit();
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}
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self.currentItems.data = null;
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}
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//TODO: half the capacity to prevent "leaking" after a huuuge container has been opened once
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_ = self._private.currentItemsAllocator.reset(.retain_capacity);
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const arenaAllocator = &self._private.currentItemsAllocator;
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const arena = arenaAllocator.allocator();
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const arena = self._private.currentItemsAllocator.allocator();
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var threadSafeAllocator = std.heap.ThreadSafeAllocator{ .child_allocator = arena };
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const allocator = threadSafeAllocator.allocator();
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@@ -121,6 +119,7 @@ pub const Tab = struct {
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defer self.currentItems.mutex.unlock();
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self.currentItemsChanged = true;
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}
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std.debug.print("\nASDX\n", .{});
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}
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pub fn deinit(self: *Tab) void {
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