feat(gui): base project

This commit is contained in:
2025-05-08 10:13:59 +02:00
parent 537e42ef5b
commit 277f87b8bb
7 changed files with 314 additions and 82 deletions

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@@ -10,10 +10,20 @@ pub fn build(b: *std.Build) void {
.optimize = optimize, .optimize = optimize,
}); });
const console_exe = b.addExecutable(.{ const console_exe = b.addExecutable(.{
.name = "FileTime3", .name = "ftime",
.root_module = console_exe_mod, .root_module = console_exe_mod,
}); });
const gui_exe_mod = b.createModule(.{
.root_source_file = b.path("src/gui_main.zig"),
.target = target,
.optimize = optimize,
});
const gui_exe = b.addExecutable(.{
.name = "filetime",
.root_module = gui_exe_mod,
});
const vaxis = b.dependency("vaxis", .{ const vaxis = b.dependency("vaxis", .{
.target = target, .target = target,
.optimize = optimize, .optimize = optimize,
@@ -22,22 +32,38 @@ pub fn build(b: *std.Build) void {
console_exe.root_module.addImport("vaxis", vaxis.module("vaxis")); console_exe.root_module.addImport("vaxis", vaxis.module("vaxis"));
b.installArtifact(console_exe); b.installArtifact(console_exe);
const dvui = b.dependency("dvui", .{
.target = target,
.optimize = optimize,
.backend = .raylib,
});
gui_exe.root_module.addImport("dvui", dvui.module("dvui_raylib"));
b.installArtifact(gui_exe);
const run_console_cmd = b.addRunArtifact(console_exe); const run_console_cmd = b.addRunArtifact(console_exe);
run_console_cmd.step.dependOn(b.getInstallStep()); run_console_cmd.step.dependOn(b.getInstallStep());
const run_gui_cmd = b.addRunArtifact(gui_exe);
run_gui_cmd.step.dependOn(b.getInstallStep());
if (b.args) |args| { if (b.args) |args| {
run_console_cmd.addArgs(args); run_console_cmd.addArgs(args);
run_gui_cmd.addArgs(args);
} }
const run_console_step = b.step("run", "Run the console app"); const run_console_step = b.step("run:console", "Run the console app");
run_console_step.dependOn(&run_console_cmd.step); run_console_step.dependOn(&run_console_cmd.step);
const console_unit_tests = b.addTest(.{ const run_gui_step = b.step("run:gui", "Run the gui app");
.root_module = console_exe_mod, run_gui_step.dependOn(&run_gui_cmd.step);
});
const run_console_unit_tests = b.addRunArtifact(console_unit_tests); // const console_unit_tests = b.addTest(.{
// .root_module = console_exe_mod,
const test_step = b.step("test", "Run unit console tests"); // });
test_step.dependOn(&run_console_unit_tests.step); //
// const run_console_unit_tests = b.addRunArtifact(console_unit_tests);
//
// const test_step = b.step("test", "Run unit console tests");
// test_step.dependOn(&run_console_unit_tests.step);
} }

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@@ -40,6 +40,10 @@
.url = "git+https://github.com/rockorager/libvaxis.git#ae71b6545c099e73d45df7e5dd7c7a3081839468", .url = "git+https://github.com/rockorager/libvaxis.git#ae71b6545c099e73d45df7e5dd7c7a3081839468",
.hash = "vaxis-0.1.0-BWNV_JEMCQBskZQsnlzh6GoyHSDgOi41bCoZIB2pW-E7", .hash = "vaxis-0.1.0-BWNV_JEMCQBskZQsnlzh6GoyHSDgOi41bCoZIB2pW-E7",
}, },
.dvui = .{
.url = "git+https://github.com/david-vanderson/dvui.git#5703f8f02fb8e1bf2c866517f208745e4d7af869",
.hash = "dvui-0.2.0-AQFJmXGezQAwyj44yNdQ3oZ2XkMybh9r6ltiMEOKIwT6",
},
}, },
.paths = .{ .paths = .{
"build.zig", "build.zig",

14
src/app_common/Model.zig Normal file
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@@ -0,0 +1,14 @@
const std = @import("std");
const models = @import("../core/models.zig");
const Tab = @import("../core/tab/tab.zig").Tab;
const locked = @import("../core/sync.zig").locked;
running: bool = true,
usage_number: locked(u16) = .{ .data = 0 },
current_items: locked(?[]*models.Item) = .{ .data = null },
current_items_allocator: std.heap.ArenaAllocator,
tab: *Tab,
pub fn deinit(self: *@This()) void {
self.current_items_allocator.deinit();
}

44
src/app_common/root.zig Normal file
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@@ -0,0 +1,44 @@
const std = @import("std");
const models = @import("../core/models.zig");
const Model = @import("Model.zig");
pub fn data_loop(vm: *Model) void {
vm.usage_number.data += 1;
while (vm.running) {
inner_loop(vm) catch {};
std.Thread.sleep(100 * std.time.ns_per_ms);
}
vm.usage_number.data -= 1;
}
fn inner_loop(vm: *Model) !void {
if (vm.tab.currentItemsChanged) {
std.Thread.sleep(10 * std.time.ns_per_ms);
vm.tab.currentItems.mutex.lock();
defer vm.tab.currentItems.mutex.unlock();
if (vm.tab.currentItems.data) |current_items| {
_ = vm.current_items_allocator.reset(.retain_capacity);
const allocator = vm.current_items_allocator.allocator();
const items = try allocator.alloc(*models.Item, current_items.items.len);
for (current_items.items, 0..) |item, i| {
items[i] = item;
}
std.mem.sort(*models.Item, items, {}, struct {
fn sort(_: void, lhs: *models.Item, rhs: *models.Item) bool {
if (lhs.item == .container and rhs.item == .element) return true;
if (lhs.item == .element and rhs.item == .container) return false;
return std.mem.order(u8, lhs.displayName, rhs.displayName) == .lt;
}
}.sort);
vm.current_items.mutex.lock();
defer vm.current_items.mutex.unlock();
vm.current_items.data = items;
vm.tab.currentItemsChanged = false;
}
}
}

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@@ -7,19 +7,15 @@ const provider = @import("../core/provider/provider.zig");
const local_provider = @import("../core/provider/local.zig"); const local_provider = @import("../core/provider/local.zig");
const Tab = @import("../core/tab/tab.zig").Tab; const Tab = @import("../core/tab/tab.zig").Tab;
const locked = @import("../core/sync.zig").locked; const locked = @import("../core/sync.zig").locked;
const CoreModel = @import("../app_common/Model.zig");
const core = @import("../app_common/root.zig");
/// Our main application state /// Our main application state
const Model = struct { const Model = struct {
crash: bool = false, crash: bool = false,
usage_number: locked(u16) = .{ .data = 0 },
running: bool = true,
allocator: std.mem.Allocator, allocator: std.mem.Allocator,
current_items: locked(?[]*models.Item) = .{ .data = null },
current_items_view: *vxfw.ListView, current_items_view: *vxfw.ListView,
current_items_allocator: std.heap.ArenaAllocator, core_model: CoreModel,
tab: *Tab,
/// State of the counter
count: usize = 0,
/// Helper function to return a vxfw.Widget struct /// Helper function to return a vxfw.Widget struct
pub fn widget(self: *Model) vxfw.Widget { pub fn widget(self: *Model) vxfw.Widget {
@@ -97,7 +93,7 @@ const Model = struct {
}; };
try rootWidgets.append(list_surface); try rootWidgets.append(list_surface);
const current_location_text = if (vm.tab.currentLocation) |loc| loc.item.fullName.path else ""; const current_location_text = if (vm.core_model.tab.currentLocation) |loc| loc.item.fullName.path else "";
const current_location_text_element = try ctx.arena.create(vxfw.Text); const current_location_text_element = try ctx.arena.create(vxfw.Text);
current_location_text_element.* = vxfw.Text{ current_location_text_element.* = vxfw.Text{
.text = current_location_text, .text = current_location_text,
@@ -126,9 +122,9 @@ const Model = struct {
fn createCurrentItems(ctx: vxfw.DrawContext, vm: *Model) !void { fn createCurrentItems(ctx: vxfw.DrawContext, vm: *Model) !void {
if (vm.crash) @panic("asd123"); if (vm.crash) @panic("asd123");
vm.current_items.mutex.lock(); vm.core_model.current_items.mutex.lock();
defer vm.current_items.mutex.unlock(); defer vm.core_model.current_items.mutex.unlock();
const text_items = if (vm.current_items.data) |items| blk: { const text_items = if (vm.core_model.current_items.data) |items| blk: {
const children = try ctx.arena.alloc(*vxfw.Text, items.len); const children = try ctx.arena.alloc(*vxfw.Text, items.len);
for (0.., items[0..children.len]) |i, child| { for (0.., items[0..children.len]) |i, child| {
const is_active = i == vm.current_items_view.cursor; const is_active = i == vm.current_items_view.cursor;
@@ -179,60 +175,8 @@ const Model = struct {
vm.current_items_view.children.slice = widgets; vm.current_items_view.children.slice = widgets;
} }
fn onClick(maybe_ptr: ?*anyopaque, ctx: *vxfw.EventContext) anyerror!void {
const ptr = maybe_ptr orelse return;
const self: *Model = @ptrCast(@alignCast(ptr));
self.count +|= 1;
return ctx.consumeAndRedraw();
}
}; };
fn data_loop(vm: *Model) void {
vm.usage_number.data += 1;
while (vm.running) {
inner_loop(vm) catch {};
std.Thread.sleep(100 * std.time.ns_per_ms);
}
vm.usage_number.data -= 1;
}
fn inner_loop(vm: *Model) !void {
if (vm.tab.currentItemsChanged) {
std.Thread.sleep(10 * std.time.ns_per_ms);
vm.tab.currentItems.mutex.lock();
defer vm.tab.currentItems.mutex.unlock();
if (vm.tab.currentItems.data) |current_items| {
_ = vm.current_items_allocator.reset(.retain_capacity);
const allocator = vm.current_items_allocator.allocator();
const items = try allocator.alloc(*models.Item, current_items.items.len);
for (current_items.items, 0..) |item, i| {
items[i] = item;
}
std.mem.sort(*models.Item, items, {}, struct {
fn sort(_: void, lhs: *models.Item, rhs: *models.Item) bool {
if (lhs.item == .container and rhs.item == .element) return true;
if (lhs.item == .element and rhs.item == .container) return false;
return std.mem.order(u8, lhs.displayName, rhs.displayName) == .lt;
}
}.sort);
vm.current_items.mutex.lock();
defer vm.current_items.mutex.unlock();
vm.current_items.data = items;
vm.tab.currentItemsChanged = false;
}
}
vm.tab.currentItems.mutex.lock();
defer vm.tab.currentItems.mutex.unlock();
vm.count = if (vm.tab.currentItems.data) |c| c.items.len else 999;
}
pub fn main() !void { pub fn main() !void {
const DebugAllocator = std.heap.DebugAllocator(.{}); const DebugAllocator = std.heap.DebugAllocator(.{});
var gpa = DebugAllocator{}; var gpa = DebugAllocator{};
@@ -277,7 +221,6 @@ pub fn main() !void {
const homeFullName: models.FullName = .{ .path = "/home/adam" }; const homeFullName: models.FullName = .{ .path = "/home/adam" };
const homeItem = try localContentProvider.getItemByFullName(homeFullName, &.{}, allocator); const homeItem = try localContentProvider.getItemByFullName(homeFullName, &.{}, allocator);
// defer homeItem.deinit();
const c = switch (homeItem.item) { const c = switch (homeItem.item) {
.container => |c| c, .container => |c| c,
.element => unreachable, .element => unreachable,
@@ -294,6 +237,7 @@ pub fn main() !void {
const model = try allocator.create(Model); const model = try allocator.create(Model);
defer allocator.destroy(model); defer allocator.destroy(model);
// TODO: remove
std.Thread.sleep(1 * std.time.ns_per_s); std.Thread.sleep(1 * std.time.ns_per_s);
const empty_text_element = try allocator.create(vxfw.Text); const empty_text_element = try allocator.create(vxfw.Text);
@@ -318,16 +262,17 @@ pub fn main() !void {
}; };
model.* = .{ model.* = .{
.allocator = allocator, .allocator = allocator,
.core_model = .{
.current_items_allocator = std.heap.ArenaAllocator.init(allocator), .current_items_allocator = std.heap.ArenaAllocator.init(allocator),
.current_items_view = &list,
.tab = tab1, .tab = tab1,
.count = 0, },
.current_items_view = &list,
}; };
defer model.current_items_allocator.deinit(); defer model.core_model.deinit();
model.usage_number.data += 1; model.core_model.usage_number.data += 1;
try pool.spawn(data_loop, .{model}); try pool.spawn(core.data_loop, .{&model.core_model});
var app = try vxfw.App.init(allocator); var app = try vxfw.App.init(allocator);
defer app.deinit(); defer app.deinit();
@@ -335,10 +280,10 @@ pub fn main() !void {
try app.run(model.widget(), .{}); try app.run(model.widget(), .{});
// std.Thread.sleep(10 * std.time.ns_per_s); // std.Thread.sleep(10 * std.time.ns_per_s);
model.usage_number.data -= 1; model.core_model.usage_number.data -= 1;
model.running = false; model.core_model.running = false;
while (model.usage_number.data > 0) { while (model.core_model.usage_number.data > 0) {
std.Thread.sleep(10 * std.time.ns_per_ms); std.Thread.sleep(10 * std.time.ns_per_ms);
} }
} }

194
src/gui/main.zig Normal file
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@@ -0,0 +1,194 @@
const std = @import("std");
const CoreModel = @import("../app_common/Model.zig");
const models = @import("../core/models.zig");
const provider = @import("../core/provider/provider.zig");
const local_provider = @import("../core/provider/local.zig");
const Tab = @import("../core/tab/tab.zig").Tab;
const core = @import("../app_common/root.zig");
const dvui = @import("dvui");
const RaylibBackend = dvui.backend;
comptime {
std.debug.assert(@hasDecl(RaylibBackend, "RaylibBackend"));
}
const vsync = true;
var scale_val: f32 = 1.0;
var show_dialog_outside_frame: bool = false;
pub const c = RaylibBackend.c;
const Model = struct {
allocator: std.mem.Allocator,
core_model: CoreModel,
selected_item: u32 = 0,
};
/// This example shows how to use the dvui for a normal application:
/// - dvui renders the whole application
/// - render frames only when needed
pub fn main() !void {
var gpa_instance = std.heap.GeneralPurposeAllocator(.{}){};
const gpa = gpa_instance.allocator();
defer {
_ = gpa_instance.detectLeaks();
_ = gpa_instance.deinit();
}
var tsa = std.heap.ThreadSafeAllocator{ .child_allocator = gpa };
const allocator = tsa.allocator();
var pool: std.Thread.Pool = undefined;
try pool.init(.{
.allocator = allocator,
});
defer pool.deinit();
var localContentProvider = local_provider.LocalContentProvider{ .threadPool = &pool };
const homeFullName: models.FullName = .{ .path = "/home/adam" };
const homeItem = try localContentProvider.getItemByFullName(homeFullName, &.{}, allocator);
const startLocation = switch (homeItem.item) {
.container => |c1| c1,
.element => unreachable,
};
var tab1 = try allocator.create(Tab);
defer allocator.destroy(tab1);
tab1.init(&pool, allocator);
defer tab1.deinit();
tab1.setCurrentLocation(startLocation);
const model = try allocator.create(Model);
defer allocator.destroy(model);
model.* = .{
.allocator = allocator,
.core_model = .{
.current_items_allocator = std.heap.ArenaAllocator.init(allocator),
.tab = tab1,
},
};
defer model.core_model.deinit();
try pool.spawn(core.data_loop, .{&model.core_model});
// init Raylib backend (creates OS window)
// initWindow() means the backend calls CloseWindow for you in deinit()
var backend = try RaylibBackend.initWindow(.{
.gpa = gpa,
.size = .{ .w = 800.0, .h = 600.0 },
.vsync = vsync,
.title = "DVUI Raylib Standalone Example",
// .icon = window_icon_png, // can also call setIconFromFileContent()
});
defer backend.deinit();
backend.log_events = true;
// init dvui Window (maps onto a single OS window)
var win = try dvui.Window.init(@src(), gpa, backend.backend(), .{});
defer win.deinit();
main_loop: while (true) {
c.BeginDrawing();
// Raylib does not support waiting with event interruption, so dvui
// can't do variable framerate. So can't call win.beginWait() or
// win.waitTime().
try win.begin(std.time.nanoTimestamp());
// send all events to dvui for processing
const quit = try backend.addAllEvents(&win);
if (quit) break :main_loop;
// if dvui widgets might not cover the whole window, then need to clear
// the previous frame's render
backend.clear();
for (dvui.events()) |*e| {
switch (e.evt) {
.key => |ke| {
if (ke.action == .down or ke.action == .repeat) {
switch (ke.code) {
.down => model.selected_item +|= 1,
.up => model.selected_item -|= 1,
else => {},
}
}
},
else => {},
}
}
try dvui_frame(model);
// marks end of dvui frame, don't call dvui functions after this
// - sends all dvui stuff to backend for rendering, must be called before renderPresent()
_ = try win.end(.{});
// cursor management
backend.setCursor(win.cursorRequested());
// render frame to OS
c.EndDrawing();
}
}
fn dvui_frame(model: *Model) !void {
{
model.core_model.current_items.mutex.lock();
defer model.core_model.current_items.mutex.unlock();
if (model.core_model.current_items.data) |current_items| {
for (0.., current_items) |i, item| {
const is_active = i == model.selected_item;
const fg, const bg = colors: {
var fg: dvui.Color = .{ .r = 100, .g = 100, .b = 100 };
var bg: dvui.Color = .{ .r = 100, .g = 100, .b = 100 };
if (is_active) {
fg = switch (item.item) {
.container => .{ .r = 100, .g = 100, .b = 100 },
.element => .{ .r = 100, .g = 100, .b = 100 },
};
bg = switch (item.item) {
.container => .{ .r = 200, .g = 200, .b = 200 },
.element => .{ .r = 200, .g = 200, .b = 200 },
};
} else {
fg = switch (item.item) {
.container => .{ .r = 100, .g = 100, .b = 100 },
.element => .{ .r = 100, .g = 100, .b = 100 },
};
bg = .{ .r = 100, .g = 100, .b = 100 };
}
break :colors .{ fg, bg };
};
_ = fg;
var tl = try dvui.textLayout(@src(), .{}, .{
.id_extra = i,
.expand = .horizontal,
.font_style = .title_4,
.color_fill = .{ .color = bg },
});
const text = try dvui.currentWindow().arena().dupe(u8, item.displayName);
try tl.addText(text, .{});
tl.deinit();
}
} else {
var tl = try dvui.textLayout(@src(), .{}, .{
.expand = .horizontal,
.font_style = .title_4,
.color_fill = .{ .color = .{ .r = 100, .g = 100, .b = 100 } },
});
const lorem = "This example shows how to use dvui in a normal application.";
try tl.addText(lorem, .{});
tl.deinit();
}
}
}

5
src/gui_main.zig Normal file
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@@ -0,0 +1,5 @@
const run = @import("gui/main.zig").main;
pub fn main() !void {
try run();
}