using FileTime.Core.ContentAccess; namespace FileTime.Providers.Local; public class LocalContentReader : IContentReader { private readonly FileStream _readerStream; private bool _disposed; public LocalContentReader(FileStream readerStream) { _readerStream = readerStream; } public Stream GetStream() => _readerStream; ~LocalContentReader() { Dispose(false); } public void Dispose() { Dispose(true); GC.SuppressFinalize(this); } private void Dispose(bool disposing) { if (!_disposed) { if (disposing) { _readerStream.Dispose(); } } _disposed = true; } }