Signal lib
This commit is contained in:
64
src/Library/Signal.Tests/DisposeTests.cs
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64
src/Library/Signal.Tests/DisposeTests.cs
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@@ -0,0 +1,64 @@
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using Xunit;
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namespace Signal.Tests;
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public class DisposeTests
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{
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[Fact]
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public void Disposed_AfterDispose_ShouldBeTrue()
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{
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// Arrange
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var signal = new Signal<int>(0);
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// Act
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signal.Dispose();
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// Assert
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Assert.True(signal.IsDisposed);
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}
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[Fact]
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public void Disposed_AfterDispose_ShouldInvokeDisposedEvent()
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{
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// Arrange
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var signal = new Signal<int>(0);
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var disposedInvoked = false;
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signal.Disposed += _ => disposedInvoked = true;
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// Act
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signal.Dispose();
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// Assert
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Assert.True(disposedInvoked);
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}
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[Fact]
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public void ChildSignalDisposed_AfterParentSignalDispose_ShouldBeTrue()
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{
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// Arrange
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var parentSignal = new Signal<int>(0);
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var childSignal = parentSignal.Map(v => v);
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// Act
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parentSignal.Dispose();
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// Assert
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Assert.True(childSignal.IsDisposed);
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}
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[Fact]
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public void ChildSignalDisposed_AfterParentSignalDispose_ShouldInvokeDisposedEvent()
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{
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// Arrange
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var parentSignal = new Signal<int>(0);
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var childSignal = parentSignal.Map(v => v);
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var disposedInvoked = false;
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childSignal.Disposed += _ => disposedInvoked = true;
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// Act
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parentSignal.Dispose();
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// Assert
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Assert.True(disposedInvoked);
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}
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}
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50
src/Library/Signal.Tests/LockingTests.cs
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50
src/Library/Signal.Tests/LockingTests.cs
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@@ -0,0 +1,50 @@
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using Xunit;
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namespace Signal.Tests;
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public class LockingTests
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{
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// These tests are not working, but you get the idea, figure them out sometimes in the future, gl&hf
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[Fact]
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public async Task SetAndGet_WhenGetRunsFirst_ShouldNotDeadlock()
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{
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// Arrange
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var signal = new Signal<int>(0);
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var childSignal = signal.Map(async v =>
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{
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await Task.Delay(200);
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return v;
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});
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// Act
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await Task.WhenAll(
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Task.Run(async () => await signal.GetValueAsync()),
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Task.Run(() => signal.SetValue(1))
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);
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// Assert
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// If this does not deadlock we are okay
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}
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[Fact]
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public async Task SetAndGet_WhenSetRunsFirst_ShouldNotDeadlock()
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{
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// Arrange
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var signal = new Signal<int>(0);
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var childSignal = signal.Map(async v =>
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{
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await Task.Delay(200);
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return v;
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});
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// Act
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await Task.WhenAll(
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Task.Run(() => signal.SetValue(1)),
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Task.Run(async () => await signal.GetValueAsync())
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);
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// Assert
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// If this does not deadlock we are okay
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}
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}
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@@ -1,14 +1,26 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>net8.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="xunit.v3" Version="0.1.1-pre.396" />
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.9.0" />
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<PackageReference Include="xunit" Version="2.7.1" />
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<PackageReference Include="xunit.runner.visualstudio" Version="2.5.8">
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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<PackageReference Include="coverlet.collector" Version="6.0.2">
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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</ItemGroup>
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<ItemGroup>
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<Content Include="xunit.runner.json" CopyToOutputDirectory="PreserveNewest" />
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</ItemGroup>
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<ItemGroup>
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44
src/Library/Signal.Tests/SyncLikeBehaviourTests.cs
Normal file
44
src/Library/Signal.Tests/SyncLikeBehaviourTests.cs
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@@ -0,0 +1,44 @@
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using Xunit;
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namespace Signal.Tests;
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public class SyncLikeBehaviourTests
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{
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[Fact(Timeout = 500)]
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public async Task Signal_WhenAwaitedInstantly_ShouldBehaveLikeSync()
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{
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// Arrange
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var signal = new Signal<int>(1);
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// Act
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var val1 = await signal.GetValueAsync();
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signal.SetValue(2);
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var val2 = await signal.GetValueAsync();
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signal.SetValue(3);
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var val3 = await signal.GetValueAsync();
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// Assert
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Assert.Equal(1, val1);
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Assert.Equal(2, val2);
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Assert.Equal(3, val3);
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}
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[Fact(Timeout = 500)]
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public async Task Signal_WhenNotAwaitedInstantly_ShouldBehaveLikeSync()
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{
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// Arrange
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var signal = new Signal<int>(1);
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// Act
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var val1 = signal.GetValueAsync();
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signal.SetValue(2);
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var val2 = signal.GetValueAsync();
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signal.SetValue(3);
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var val3 = signal.GetValueAsync();
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// Assert
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Assert.Equal(1, await val1);
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Assert.Equal(2, await val2);
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Assert.Equal(3, await val3);
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}
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}
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4
src/Library/Signal.Tests/xunit.runner.json
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4
src/Library/Signal.Tests/xunit.runner.json
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@@ -0,0 +1,4 @@
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{
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"$schema": "https://xunit.net/schema/current/xunit.runner.schema.json",
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"longRunningTestSeconds": 5
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}
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@@ -1,34 +1,43 @@
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namespace Signal;
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public class CombineLatestSignal<T1, T2, TResult> : SignalBase<TResult>
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public sealed class CombineLatestSignal<T1, T2, TResult> : SignalBase<TResult>
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{
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private readonly Func<ValueTask<TResult>> _combine;
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private TResult _result;
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public CombineLatestSignal(IReadOnlySignal<T1> signal1, IReadOnlySignal<T2> signal2, Func<T1, T2, TResult> combine)
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: base(new IReadOnlySignal[] { signal1, signal2 })
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public CombineLatestSignal(SignalBase<T1> signal1, SignalBase<T2> signal2, Func<T1, T2, TResult> combine)
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: base(new SignalBase[] { signal1, signal2 })
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{
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_combine = CombineAsync;
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async ValueTask<TResult> CombineAsync() => combine(await signal1.GetValueAsync(), await signal2.GetValueAsync());
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async ValueTask<TResult> CombineAsync()
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{
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var val1 = await signal1.GetValueAsync();
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var val2 = await signal2.GetValueAsync();
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return combine(val1, val2);
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}
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}
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public CombineLatestSignal(IReadOnlySignal<T1> signal1, IReadOnlySignal<T2> signal2, Func<T1, T2, Task<TResult>> combine)
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: base(new IReadOnlySignal[] { signal1, signal2 })
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public CombineLatestSignal(SignalBase<T1> signal1, SignalBase<T2> signal2, Func<T1, T2, Task<TResult>> combine)
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: base(new SignalBase[] { signal1, signal2 })
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{
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_combine = CombineAsync;
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async ValueTask<TResult> CombineAsync() => await combine(await signal1.GetValueAsync(), await signal2.GetValueAsync());
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async ValueTask<TResult> CombineAsync()
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{
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var val1 = await signal1.GetValueAsync();
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var val2 = await signal2.GetValueAsync();
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return await combine(val1, val2);
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}
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}
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public override async ValueTask<TResult> GetValueAsync()
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protected override async ValueTask<TResult> GetValueInternalAsync()
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{
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//TODO synchronization
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if (!IsDirty)
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{
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return _result;
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}
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IsDirty = false;
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_result = await _combine();
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return _result;
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@@ -2,11 +2,11 @@ namespace Signal;
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public static class Extensions
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{
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public static IReadOnlySignal<TResult> Map<T, TResult>(this IReadOnlySignal<T> signal, Func<T, TResult> map)
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public static SignalBase<TResult> Map<T, TResult>(this SignalBase<T> signal, Func<T, TResult> map)
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{
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return new MapSignal<T, TResult>(signal, map);
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}
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public static IReadOnlySignal<TResult> Map<T, TResult>(this IReadOnlySignal<T> signal, Func<T, Task<TResult>> map)
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public static SignalBase<TResult> Map<T, TResult>(this SignalBase<T> signal, Func<T, Task<TResult>> map)
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{
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return new MapSignal<T, TResult>(signal, map);
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}
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@@ -2,13 +2,13 @@ namespace Signal;
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public static class Helpers
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{
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public static IReadOnlySignal<TResult> CombineLatest<T1, T2, TResult>(IReadOnlySignal<T1> signal1,
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IReadOnlySignal<T2> signal2, Func<T1, T2, TResult> combine)
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public static SignalBase<TResult> CombineLatest<T1, T2, TResult>(SignalBase<T1> signal1,
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SignalBase<T2> signal2, Func<T1, T2, TResult> combine)
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{
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return new CombineLatestSignal<T1, T2, TResult>(signal1, signal2, combine);
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}
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public static IReadOnlySignal<TResult> CombineLatest<T1, T2, TResult>(IReadOnlySignal<T1> signal1,
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IReadOnlySignal<T2> signal2, Func<T1, T2, Task<TResult>> combine)
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public static SignalBase<TResult> CombineLatest<T1, T2, TResult>(SignalBase<T1> signal1,
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SignalBase<T2> signal2, Func<T1, T2, Task<TResult>> combine)
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{
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return new CombineLatestSignal<T1, T2, TResult>(signal1, signal2, combine);
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}
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@@ -1,10 +1,9 @@
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namespace Signal;
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public interface IReadOnlySignal
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public interface IReadOnlySignal : IDisposable
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{
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bool IsDirty { get; }
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event Action<bool> IsDirtyChanged;
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internal void SetDirty();
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}
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public interface IReadOnlySignal<T> : IReadOnlySignal
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{
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@@ -3,4 +3,5 @@ namespace Signal;
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public interface ISignal<T> : IReadOnlySignal<T>
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{
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void SetValue(T value);
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Task SetValueAsync(T value);
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}
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@@ -1,31 +1,56 @@
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namespace Signal;
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public class MapSignal<T, TResult> : SignalBase<TResult>
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public sealed class MapSignal<T, TResult> : SignalBase<TResult>
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{
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private readonly Func<ValueTask<TResult>> _map;
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private TResult _result;
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public MapSignal(IReadOnlySignal<T> signal, Func<T, TResult> map) : base(signal)
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private readonly Func<T, ValueTask<TResult>> _map;
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private readonly SignalBase<T> _parentSignal;
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private T? _lastParentValue;
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private TResult? _lastResult;
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private MapSignal(SignalBase<T> signal) : base(signal)
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{
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_parentSignal = signal;
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}
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public MapSignal(SignalBase<T> signal, Func<T, TResult> map) : this(signal)
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{
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_map = MapValueAsync;
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async ValueTask<TResult> MapValueAsync() => map(await signal.GetValueAsync());
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ValueTask<TResult> MapValueAsync(T val) => new(map(val));
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}
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public MapSignal(IReadOnlySignal<T> signal, Func<T, Task<TResult>> map) : base(signal)
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public MapSignal(SignalBase<T> signal, Func<T, Task<TResult>> map) : this(signal)
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{
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_map = MapValueAsync;
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async ValueTask<TResult> MapValueAsync() => await map(await signal.GetValueAsync());
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async ValueTask<TResult> MapValueAsync(T val) => await map(val);
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}
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public override async ValueTask<TResult> GetValueAsync()
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public MapSignal(SignalBase<T> signal, Func<T, ValueTask<TResult>> map) : this(signal)
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{
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_map = MapValueAsync;
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async ValueTask<TResult> MapValueAsync(T val) => await map(val);
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}
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protected override async ValueTask<TResult> GetValueInternalAsync()
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{
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//TODO synchronization
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if (!IsDirty)
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{
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return _result;
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return _lastResult!;
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}
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IsDirty = false;
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_result = await _map();
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return _result;
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var baseValue = await _parentSignal.GetValueAsync();
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if (
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(_lastParentValue == null && baseValue == null) ||
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(baseValue != null && baseValue.Equals(_lastParentValue)))
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{
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return _lastResult!;
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}
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_lastParentValue = baseValue;
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_lastResult = await _map(baseValue);
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return _lastResult;
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}
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}
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@@ -1,6 +1,6 @@
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namespace Signal;
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public class Signal<T> : SignalBase<T>, ISignal<T>
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public sealed class Signal<T> : SignalBase<T>, ISignal<T>
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{
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private T _value;
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@@ -11,11 +11,33 @@ public class Signal<T> : SignalBase<T>, ISignal<T>
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public void SetValue(T value)
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{
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_value = value;
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SetDirty();
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TreeLock.Lock();
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try
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{
|
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_value = value;
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IsDirty = true;
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}
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finally
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{
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TreeLock.Release();
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}
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}
|
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|
||||
public override ValueTask<T> GetValueAsync()
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public async Task SetValueAsync(T value)
|
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{
|
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await TreeLock.LockAsync();
|
||||
try
|
||||
{
|
||||
_value = value;
|
||||
IsDirty = true;
|
||||
}
|
||||
finally
|
||||
{
|
||||
TreeLock.Release();
|
||||
}
|
||||
}
|
||||
|
||||
protected override ValueTask<T> GetValueInternalAsync()
|
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{
|
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IsDirty = false;
|
||||
return new ValueTask<T>(_value);
|
||||
|
||||
@@ -1,50 +1,122 @@
|
||||
namespace Signal;
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||||
|
||||
public abstract class SignalBase<T> : IReadOnlySignal<T>
|
||||
public abstract class SignalBase : IReadOnlySignal
|
||||
{
|
||||
private readonly List<SignalBase<T>> _dependentSignals = [];
|
||||
public bool IsDirty { get; protected set; } = true;
|
||||
private bool _isDirty = true;
|
||||
|
||||
public event Action<bool>? IsDirtyChanged;
|
||||
|
||||
public SignalBase()
|
||||
public bool IsDirty
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public SignalBase(IReadOnlySignal baseSignal)
|
||||
{
|
||||
HandleDependentSignal(baseSignal);
|
||||
}
|
||||
|
||||
public SignalBase(IEnumerable<IReadOnlySignal> baseSignal)
|
||||
{
|
||||
foreach (var signal in baseSignal)
|
||||
get => _isDirty;
|
||||
protected set
|
||||
{
|
||||
HandleDependentSignal(signal);
|
||||
}
|
||||
}
|
||||
|
||||
private void HandleDependentSignal(IReadOnlySignal baseSignal)
|
||||
{
|
||||
baseSignal.IsDirtyChanged += isDirty =>
|
||||
{
|
||||
if (isDirty)
|
||||
if (_isDirty == value)
|
||||
{
|
||||
SetDirty();
|
||||
return;
|
||||
}
|
||||
};
|
||||
|
||||
_isDirty = value;
|
||||
IsDirtyChanged?.Invoke(value);
|
||||
}
|
||||
}
|
||||
public event Action<SignalBase> Disposed;
|
||||
public bool IsDisposed { get; private set; }
|
||||
|
||||
internal TreeLocker TreeLock { get; }
|
||||
|
||||
private protected SignalBase(TreeLocker treeTreeLock)
|
||||
{
|
||||
TreeLock = treeTreeLock;
|
||||
}
|
||||
|
||||
public void SetDirty()
|
||||
public virtual void Dispose()
|
||||
{
|
||||
IsDirty = true;
|
||||
for (var i = 0; i < _dependentSignals.Count; i++)
|
||||
// TODO: disposing pattern
|
||||
IsDisposed = true;
|
||||
Disposed?.Invoke(this);
|
||||
}
|
||||
}
|
||||
|
||||
public abstract class SignalBase<T> : SignalBase, IReadOnlySignal<T>
|
||||
{
|
||||
internal static AsyncLocal<TreeLocker> CurrentTreeLocker { get; } = new();
|
||||
private protected SignalBase():base(new TreeLocker())
|
||||
{
|
||||
}
|
||||
|
||||
protected SignalBase(SignalBase parentSignal):base(parentSignal.TreeLock)
|
||||
{
|
||||
SubscribeToParentSignalChanges(parentSignal);
|
||||
}
|
||||
|
||||
protected SignalBase(ICollection<SignalBase> parentSignals):base(CreateMultiParentTreeLock(parentSignals))
|
||||
{
|
||||
ArgumentOutOfRangeException.ThrowIfZero(parentSignals.Count);
|
||||
|
||||
foreach (var parentSignal in parentSignals)
|
||||
{
|
||||
_dependentSignals[i].SetDirty();
|
||||
SubscribeToParentSignalChanges(parentSignal);
|
||||
}
|
||||
}
|
||||
|
||||
private static TreeLocker CreateMultiParentTreeLock(ICollection<SignalBase> parentSignals)
|
||||
{
|
||||
var firstLock = parentSignals.First().TreeLock;
|
||||
foreach (var parentSignal in parentSignals.Skip(1))
|
||||
{
|
||||
parentSignal.TreeLock.UseInstead(firstLock);
|
||||
}
|
||||
|
||||
IsDirtyChanged?.Invoke(IsDirty);
|
||||
return firstLock;
|
||||
}
|
||||
|
||||
public abstract ValueTask<T> GetValueAsync();
|
||||
private void SubscribeToParentSignalChanges(SignalBase parentSignal)
|
||||
{
|
||||
// Note: Do not forget to unsubscribe from the parent signal when this signal is disposed.
|
||||
parentSignal.IsDirtyChanged += HandleParentIsDirtyChanged;
|
||||
parentSignal.Disposed += UnsubscribeFromParentSignalChangesAndDispose;
|
||||
}
|
||||
|
||||
private void HandleParentIsDirtyChanged(bool isDirty)
|
||||
{
|
||||
if (isDirty)
|
||||
{
|
||||
IsDirty = true;
|
||||
}
|
||||
}
|
||||
|
||||
private void UnsubscribeFromParentSignalChangesAndDispose(SignalBase parentSignal)
|
||||
{
|
||||
parentSignal.IsDirtyChanged -= HandleParentIsDirtyChanged;
|
||||
parentSignal.Disposed -= UnsubscribeFromParentSignalChangesAndDispose;
|
||||
|
||||
Dispose();
|
||||
}
|
||||
|
||||
protected abstract ValueTask<T> GetValueInternalAsync();
|
||||
|
||||
public async ValueTask<T> GetValueAsync()
|
||||
{
|
||||
var shouldReleaseLock = false;
|
||||
if (CurrentTreeLocker.Value != TreeLock)
|
||||
{
|
||||
await TreeLock.LockAsync();
|
||||
shouldReleaseLock = true;
|
||||
CurrentTreeLocker.Value = TreeLock;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
return await GetValueInternalAsync();
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (shouldReleaseLock)
|
||||
{
|
||||
CurrentTreeLocker.Value = null;
|
||||
TreeLock.Release();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
71
src/Library/Signal/TreeLocker.cs
Normal file
71
src/Library/Signal/TreeLocker.cs
Normal file
@@ -0,0 +1,71 @@
|
||||
namespace Signal;
|
||||
|
||||
internal sealed class TreeLocker
|
||||
{
|
||||
private bool Equals(TreeLocker other) => _mainSemaphore.Equals(other._mainSemaphore);
|
||||
|
||||
public override bool Equals(object? obj) => ReferenceEquals(this, obj) || obj is TreeLocker other && Equals(other);
|
||||
|
||||
public override int GetHashCode() => _mainSemaphore.GetHashCode();
|
||||
|
||||
public static bool operator ==(TreeLocker? left, TreeLocker? right) => Equals(left, right);
|
||||
public static bool operator !=(TreeLocker? left, TreeLocker? right) => !Equals(left, right);
|
||||
|
||||
private SemaphoreSlim _lastLockedMainSemaphore;
|
||||
private SemaphoreSlim _mainSemaphore = new(1, 1);
|
||||
private readonly SemaphoreSlim _semaphoreSemaphore = new(1, 1);
|
||||
|
||||
public void Lock()
|
||||
{
|
||||
_semaphoreSemaphore.Wait();
|
||||
try
|
||||
{
|
||||
_lastLockedMainSemaphore = _mainSemaphore;
|
||||
_lastLockedMainSemaphore.Wait();
|
||||
}
|
||||
finally
|
||||
{
|
||||
_semaphoreSemaphore.Release();
|
||||
}
|
||||
}
|
||||
|
||||
public Task LockAsync()
|
||||
{
|
||||
_semaphoreSemaphore.Wait();
|
||||
try
|
||||
{
|
||||
_lastLockedMainSemaphore = _mainSemaphore;
|
||||
return _lastLockedMainSemaphore.WaitAsync();
|
||||
}
|
||||
finally
|
||||
{
|
||||
_semaphoreSemaphore.Release();
|
||||
}
|
||||
}
|
||||
|
||||
public void Release()
|
||||
{
|
||||
try
|
||||
{
|
||||
_semaphoreSemaphore.Wait();
|
||||
_lastLockedMainSemaphore.Release();
|
||||
}
|
||||
finally
|
||||
{
|
||||
_semaphoreSemaphore.Release();
|
||||
}
|
||||
}
|
||||
|
||||
internal void UseInstead(TreeLocker newBaseLocker)
|
||||
{
|
||||
try
|
||||
{
|
||||
_semaphoreSemaphore.Wait();
|
||||
_mainSemaphore = newBaseLocker._mainSemaphore;
|
||||
}
|
||||
finally
|
||||
{
|
||||
_semaphoreSemaphore.Release();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user