WIP CommandScheduler UI
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@@ -1,15 +1,20 @@
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using System.Collections.ObjectModel;
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using FileTime.App.Core.Models;
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using FileTime.App.Core.ViewModels;
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using FileTime.App.Core.ViewModels.Timeline;
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using FileTime.Core.Models;
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using FileTime.GuiApp.Configuration;
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using FileTime.GuiApp.ViewModels;
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using MvvmGen;
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namespace FileTime.GuiApp.CustomImpl.ViewModels;
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[ViewModel]
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[ViewModel(GenerateConstructor = false)]
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public partial class GuiAppState : AppStateBase, IGuiAppState
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{
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public GuiAppState(ITimelineViewModel timelineViewModel) : base(timelineViewModel)
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{
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}
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[Property] private bool _isAllShortcutVisible;
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[Property] private bool _noCommandFound;
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@@ -18,7 +23,7 @@ public partial class GuiAppState : AppStateBase, IGuiAppState
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[Property] private BindedCollection<RootDriveInfo, string> _rootDriveInfos = new();
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[Property] private IReadOnlyList<PlaceInfo> _places;
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[Property] private IReadOnlyList<PlaceInfo> _places = new List<PlaceInfo>();
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public List<KeyConfig> PreviousKeys { get; } = new();
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public ObservableCollection<string> PopupTexts { get; } = new();
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