WIP CommandScheduler UI

This commit is contained in:
2023-01-31 23:26:36 +01:00
parent 06a9fc27d7
commit 30ecc6e515
37 changed files with 553 additions and 181 deletions

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using System.Reactive.Linq;
using System.Reactive.Subjects;
using FileTime.Core.Timeline;
namespace FileTime.Core.Command;
public abstract class CommandBase : ICommand
{
private readonly BehaviorSubject<string> _displayLabel;
private readonly BehaviorSubject<int> _totalProgress;
private readonly BehaviorSubject<int> _currentProgress;
public IObservable<string> DisplayLabel { get; }
public IObservable<int> TotalProgress { get; }
public IObservable<int> CurrentProgress { get; }
protected CommandBase(string displayLabel = "", int totalProgress = 0, int currentProgress = 0)
{
_displayLabel = new(displayLabel);
_totalProgress = new(totalProgress);
_currentProgress = new(currentProgress);
DisplayLabel = _displayLabel.AsObservable();
TotalProgress = _totalProgress.AsObservable();
CurrentProgress = _currentProgress.AsObservable();
}
public abstract Task<CanCommandRun> CanRun(PointInTime currentTime);
public abstract Task<PointInTime> SimulateCommand(PointInTime currentTime);
protected void SetDisplayLabel(string displayLabel) => _displayLabel.OnNext(displayLabel);
protected void SetTotalProgress(int totalProgress) => _totalProgress.OnNext(totalProgress);
protected void SetCurrentProgress(int currentProgress) => _currentProgress.OnNext(currentProgress);
}