Rename GuiApp.App <-> GuiApp
This commit is contained in:
142
src/GuiApp/Avalonia/FileTime.GuiApp/Program.cs
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142
src/GuiApp/Avalonia/FileTime.GuiApp/Program.cs
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.ExceptionServices;
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using System.Threading.Tasks;
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using Avalonia;
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using Avalonia.ReactiveUI;
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using Serilog;
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using Serilog.Debugging;
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namespace FileTime.GuiApp;
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public static class Program
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{
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public static string AppDataRoot { get; private set; }
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public static string EnvironmentName { get; private set; }
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private static void InitDevelopment()
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{
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EnvironmentName = "Development";
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AppDataRoot = Path.Combine(Environment.CurrentDirectory, "appdata");
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}
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private static void InitRelease()
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{
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EnvironmentName = "Release";
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var possibleDataRootsPaths = new List<string>
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{
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Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "FileTime"),
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Path.Combine(Assembly.GetEntryAssembly()?.Location ?? ".", "fallbackDataRoot")
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};
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string? appDataRoot = null;
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foreach (var possibleAppDataRoot in possibleDataRootsPaths)
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{
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try
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{
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var appDataRootDirectory = new DirectoryInfo(possibleAppDataRoot);
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if (!appDataRootDirectory.Exists) appDataRootDirectory.Create();
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//TODO write test
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appDataRoot = possibleAppDataRoot;
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break;
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}
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catch
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{
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}
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}
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AppDataRoot = appDataRoot ?? throw new UnauthorizedAccessException();
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}
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private static void InitLogging()
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{
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SelfLog.Enable(l => Debug.WriteLine(l));
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var logFolder = Path.Combine(AppDataRoot, "logs", "bootstrap");
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if (!Directory.Exists(logFolder)) Directory.CreateDirectory(logFolder);
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Log.Logger = new LoggerConfiguration()
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#if DEBUG || VERBOSE_LOGGING
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.MinimumLevel.Verbose()
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#endif
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.Enrich.FromLogContext()
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.WriteTo.File(
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Path.Combine(logFolder, "appLog.log"),
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fileSizeLimitBytes: 10 * 1024 * 1024,
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rollingInterval: RollingInterval.Day,
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rollOnFileSizeLimit: true)
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.CreateBootstrapLogger();
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}
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// Initialization code. Don't use any Avalonia, third-party APIs or any
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// SynchronizationContext-reliant code before AppMain is called: things aren't initialized
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// yet and stuff might break.
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[STAThread]
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public static void Main(string[] args)
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{
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#if DEBUG
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InitDevelopment();
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#endif
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if (AppDataRoot is null)
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{
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InitRelease();
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}
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InitLogging();
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Log.Logger.Information("Early app starting...");
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AppDomain.CurrentDomain.FirstChanceException -= OnFirstChanceException;
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AppDomain.CurrentDomain.UnhandledException -= OnAppDomainUnhandledException;
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TaskScheduler.UnobservedTaskException -= OnTaskSchedulerUnobservedTaskException;
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try
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{
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BuildAvaloniaApp()
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.StartWithClassicDesktopLifetime(args);
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}
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catch (Exception ex)
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{
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Log.Fatal(ex, "An unhandled exception occured during bootstrapping");
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}
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finally
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{
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Log.CloseAndFlush();
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}
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}
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// Avalonia configuration, don't remove; also used by visual designer.
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public static AppBuilder BuildAvaloniaApp()
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=> AppBuilder.Configure<Application>()
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.UsePlatformDetect()
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.UseReactiveUI()
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.LogToTrace();
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private static void OnTaskSchedulerUnobservedTaskException(object? sender, UnobservedTaskExceptionEventArgs e)
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=> HandleUnhandledException(sender, e.Exception);
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private static void OnAppDomainUnhandledException(object sender, UnhandledExceptionEventArgs e)
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=> HandleUnhandledException(sender, e.ExceptionObject as Exception);
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private static void OnFirstChanceException(object? sender, FirstChanceExceptionEventArgs e)
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=> HandleUnhandledException(sender, e.Exception);
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private static void HandleUnhandledException(object? sender, Exception? ex, [CallerMemberName] string caller = "")
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{
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Log.Fatal(
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ex,
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"An unhandled exception come from '{Caller}' exception handler from an object of type '{Type}' and value '{Value}': {Exception}",
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caller,
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sender?.GetType().ToString() ?? "null",
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sender?.ToString() ?? "null",
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ex);
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Log.CloseAndFlush();
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}
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}
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