Modern UI, Loading screen CanRunMessages
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157
src/Providers/FileTime.Providers.Local/Interop/WindowsInterop.cs
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157
src/Providers/FileTime.Providers.Local/Interop/WindowsInterop.cs
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using System.Runtime.InteropServices;
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namespace FileTime.Providers.Local.Interop
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{
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//https://stackoverflow.com/questions/3282418/send-a-file-to-the-recycle-bin
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public static class WindowsInterop
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{
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/// <summary>
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/// Possible flags for the SHFileOperation method.
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/// </summary>
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[Flags]
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public enum FileOperationFlags : ushort
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{
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/// <summary>
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/// Do not show a dialog during the process
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/// </summary>
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FOF_SILENT = 0x0004,
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/// <summary>
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/// Do not ask the user to confirm selection
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/// </summary>
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FOF_NOCONFIRMATION = 0x0010,
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/// <summary>
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/// Delete the file to the recycle bin. (Required flag to send a file to the bin
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/// </summary>
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FOF_ALLOWUNDO = 0x0040,
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/// <summary>
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/// Do not show the names of the files or folders that are being recycled.
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/// </summary>
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FOF_SIMPLEPROGRESS = 0x0100,
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/// <summary>
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/// Surpress errors, if any occur during the process.
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/// </summary>
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FOF_NOERRORUI = 0x0400,
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/// <summary>
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/// Warn if files are too big to fit in the recycle bin and will need
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/// to be deleted completely.
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/// </summary>
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FOF_WANTNUKEWARNING = 0x4000,
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}
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/// <summary>
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/// File Operation Function Type for SHFileOperation
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/// </summary>
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public enum FileOperationType : uint
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{
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/// <summary>
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/// Move the objects
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/// </summary>
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FO_MOVE = 0x0001,
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/// <summary>
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/// Copy the objects
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/// </summary>
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FO_COPY = 0x0002,
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/// <summary>
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/// Delete (or recycle) the objects
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/// </summary>
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FO_DELETE = 0x0003,
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/// <summary>
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/// Rename the object(s)
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/// </summary>
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FO_RENAME = 0x0004,
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}
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/// <summary>
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/// SHFILEOPSTRUCT for SHFileOperation from COM
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/// </summary>
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[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
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private struct SHFILEOPSTRUCT
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{
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public IntPtr hwnd;
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[MarshalAs(UnmanagedType.U4)]
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public FileOperationType wFunc;
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public string pFrom;
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public string pTo;
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public FileOperationFlags fFlags;
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[MarshalAs(UnmanagedType.Bool)]
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public bool fAnyOperationsAborted;
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public IntPtr hNameMappings;
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public string lpszProgressTitle;
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}
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[DllImport("shell32.dll", CharSet = CharSet.Auto)]
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private static extern int SHFileOperation(ref SHFILEOPSTRUCT FileOp);
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/// <summary>
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/// Send file to recycle bin
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/// </summary>
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/// <param name="path">Location of directory or file to recycle</param>
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/// <param name="flags">FileOperationFlags to add in addition to FOF_ALLOWUNDO</param>
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public static bool Send(string path, FileOperationFlags flags)
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{
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try
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{
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var fs = new SHFILEOPSTRUCT
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{
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wFunc = FileOperationType.FO_DELETE,
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pFrom = path + '\0' + '\0',
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fFlags = FileOperationFlags.FOF_ALLOWUNDO | flags
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};
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SHFileOperation(ref fs);
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return true;
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}
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catch (Exception)
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{
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return false;
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}
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}
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/// <summary>
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/// Send file to recycle bin. Display dialog, display warning if files are too big to fit (FOF_WANTNUKEWARNING)
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/// </summary>
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/// <param name="path">Location of directory or file to recycle</param>
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public static bool Send(string path)
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{
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return Send(path, FileOperationFlags.FOF_NOCONFIRMATION | FileOperationFlags.FOF_WANTNUKEWARNING);
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}
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/// <summary>
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/// Send file silently to recycle bin. Surpress dialog, surpress errors, delete if too large.
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/// </summary>
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/// <param name="path">Location of directory or file to recycle</param>
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public static bool MoveToRecycleBin(string path)
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{
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return Send(path, FileOperationFlags.FOF_NOCONFIRMATION | FileOperationFlags.FOF_NOERRORUI | FileOperationFlags.FOF_SILENT);
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}
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private static bool deleteFile(string path, FileOperationFlags flags)
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{
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try
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{
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var fs = new SHFILEOPSTRUCT
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{
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wFunc = FileOperationType.FO_DELETE,
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pFrom = path + '\0' + '\0',
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fFlags = flags
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};
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SHFileOperation(ref fs);
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return true;
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}
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catch (Exception)
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{
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return false;
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}
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}
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public static bool DeleteCompletelySilent(string path)
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{
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return deleteFile(path,
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FileOperationFlags.FOF_NOCONFIRMATION | FileOperationFlags.FOF_NOERRORUI |
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FileOperationFlags.FOF_SILENT);
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}
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}
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}
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